Space, systems & the details between.
I studied interior architecture, worked as a graphic designer, and for the last five years I've been designing enterprise software.
Placeholder: I began by learning how people move through physical spaces. Graphic design taught me to communicate with clarity; UX brought those instincts into the digital products people rely on every day.
Placeholder: I enjoy untangling complex systems, asking questions early, and making room for thoughtful craft. Outside work, I sketch by hand and make linocuts.
Placeholder: collaborative discovery, clear interaction design, accessible UI, and design systems that help teams move with confidence.
Tools: Figma, FigJam, Jira, Claude Code, Figma MCP.
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